It has recently come to my attention that the game magazine I used to work for (which is now sadly dead) is not buried, but somewhat zombie-like.
As you may know from reading my About page I used to be on staff at Computer Games Magazine, and when we launched our new gaming magazine MASSIVE (which turned into MMO Games due to another magazine named massive) I followed there as well. It was really awesome for every reason you can think of. I even got this free chair which everyone insists is a sex chair (but is clearly NOT). Bottom line: E3, Games, NON-sex chair, Meeting EVERYONE. It was sweet like pocky.
It all ended when CGM’s publisher got into trouble for spamming with another project completely unrelated to CGM or MMO Games Magazine. So you can imagine how sad we all were when we were told that the publisher lost the lawsuit, everyone had to leave, and the magazines were gone forever. I really did <3 CGM and the different voice we had in the game world. We had the largest female readership, and we had possibly the smartest reader’s letters.
I got all nostalgic and Googled: “computer games magazine” articles (then added) “tiffany martin” in the hopes that someone out there remembered. Someone out there still believed. Someone out there had copied articles onto their website illegally and I could still read them. Instead, I found two very unusual things: archives at our old website www.cgonline.com, and Troy S. Goodfellow.
Troy and I used to both write for CGM and I was just tickled to see he was blogging out there somewhere. Check out his site at www.flashofsteel.com and if you’re a strategy gamer you can listen to his podcast Three Moves Ahead with actor Tom Chick who was Oscar’s boyfriend in The Office (he does other stuff, too, or so I hear), Julian Murdoch, and Bruce Geryk–another old CGM-er.
It’s really nice to scroll through old articles and remember some good times, shitty games I had to review, and great E3 interviews. I also recall the time I scammed my way into the behind-closed-doors area of the Nintendo booth at one E3. Or the time a Russian Developer gave me a bottle of Vodka–I shit you not.
It was the best of times, and it really was. Working right near home, and traveling far, far away. Who could want for more?