Picture of an advice meme, young boy holding a game controller in the center of the image, with text on top that reads: sees girl online. And text on the bottom that reads: 'Make me a sandwich' trololol damn I'm cleverAs you know, yesterday I owned the shit out of Dungeons of Dredmor. The stats on Steam say only 1% of players have beaten the game on Going Rogue w/Permadeath, and 0.6% have beaten it on any difficulty with a random build. Even though there are no stats for the overlap, I may be the only person in the world who has beaten the game on BOTH (GR/PD + random).
 

Even still, apparently, to this helpless starving infant on the Gaslamp Games forum my only role is making kitchen food for baby boys who still can’t do it themselves. Read more…
 
 
 

Posted by Cake-Pie
Dated: 1st August 2012
Filled Under: Games
Comments: 36 Comments

 
The image is an illustration of the female hero from Dungeons of Dredmor covered in blood holding an ax and looking worn from battle.A while back, I explained roguelikes here on Cake-pie, and one of the titles I mentioned was Dungeons of Dredmor (it was also on sale a few times). This morning at 4:26am “Carl Sagan” and I beat it on the hardest setting, and with a random skill build (the computer picks 7 random skills for you). That means that when I created the character, I left my entire chances to win to the computer to decide at random. Permadeath means that when you die, you’re dead. If you saved the game at any point, your save game is deleted. You cannot return to life. BALEETED. Read more…
 
 

Posted by Cake-Pie
Dated: 31st July 2012
Filled Under: Games
Comments: 15 Comments

Image is of a young, battered Lara Croft with a bow slung over her and tying a bandage on her upper arm using her teeth to tighten the bandage. She is dirty, bruised, and the background is bleak and foggy.There’s a lot of talk right now in the videogame community about reactions to the Tomb Raider reboot trailer seen at E3. It’s especially interesting because it intersects with the topic of women in games (in their portrayal, development, and stories as well as some meta concepts). I was reading some of the predictable responses with extreme boredom, until I got to the Escapist Magazine’s op-ed by Susan Arendt. Read more…

Posted by Cake-Pie
Dated: 15th June 2012
Filled Under: Games
Comments: 5 Comments

Image shows about a dozen female characters from videogames. Both new and old games, and major and minor characters are shown. The image is titled, Tropes vs Women: Video GamesI think it was about a year ago when a wild friend appeared on my facebook and shared with me the first of many of Anita Sarkeesian’s videos that I would watch. The video explained the “Bechdel Test”, which is simple test to see how women are included in storytelling. It was an opportune time in my life to watch the video because I was trying to understand feminism, a philosophy that I honestly had trouble getting behind. And yeah, I’m a woman (doesn’t that auto-include me for understanding women’s roles? No, it does not), but back then, I just thought feminism was about how other people personally interacted with women, and if they intended to be dominant over my gender or not. This bar was set to an impossible definition so that in truth, I would never have thought I had encountered “sexism” as I had defined it back then; I thought women who were feminists were just mad for no logical reason. Read more…

Posted by Cake-Pie
Dated: 8th June 2012
Filled Under: Games, Kickstarters
Comments: 2 Comments

Haunts: The Manse MacabreGuys, by now you’ve likely noticed I seem to be fascinated by gothy/horror/grimdark/dystopia settings in games. The truth is I love dark themes. “WTF?” you might say, while looking at a pink page full of ladythings. Indeed, I too love ladythings. Now’s the time to get over your bizarre prejudices, because I love both.

Haunts: The Manse Macabre caught my attention with its striking black-and-white artwork. Their title page looks like it’d make a terrific boardgame, amirite? Further inspection uncovered a well-thought-out project with turn-based, story-driven gameplay. You can play as either the “Intruders” (those exploring Tyree Manse) or the “Denizens” (those who lived/died there) as your strategy RPG around the old, haunted manse. Read more…

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Posted by Cake-Pie
Dated: 2nd June 2012
Filled Under: Games, Kickstarters
Comments: 8 Comments