A while back, I explained roguelikes here on Cake-pie, and one of the titles I mentioned was Dungeons of Dredmor (it was also on sale a few times). This morning at 4:26am “Carl Sagan” and I beat it on the hardest setting, and with a random skill build (the computer picks 7 random skills for you). That means that when I created the character, I left my entire chances to win to the computer to decide at random. Dungeons of Dredmor has clever names for everything, so before going ahead let me define some settings for clarity.
Dungeons of Dredmor has three difficulty settings:
- Elvishly Easy Easy
- Dwarvish Moderation Medium
- Going Rogue Hard
In each setting, you can toggle the “Permadeath” mode.
As I explained in my roguelike article, permadeath means that when you die, you’re dead. If you saved the game at any point, your save game is deleted. You cannot return to life. BALEETED.
No Time To Grind?
You can decide whether or not you want to play large, grind-heavy levels (more chance for loot and special rooms), or smaller levels (game is adjusted so levels and xp make sense).
There are two official expansions: Realm of the Diggle Gods (adds 5 more levels to the dungeon, just to be jerks), and You Have to Name the Expansion Pack. There is a considerable modding community as well.
Here are the details of my ascension:
Carl Sagan the adventurer 2,171,920 points Yep, this is what I named my female character.
Vanquished Lord Dredmor! He’s hard to kill!
Big Game Hunter
Fungal Arts (No link because since the nerf no wiki is up to date on it yet)
Blood Magic (Note that with this build, Blood Magic is completely useless, because nothing else is a mana-dependent skill whatsoever. One of the perils of randomly generated skills)
Master of Arms
Realm of the Diggle Gods
No Time to Grind